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Devlog
Tales of Arrissia: The Demo
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Devlog
Playing Roles or Having Roles in Plays: What are RPGs?
April 06, 2019
by
Jono
#game design, #toa, #rpgs
The Genesis of Tales of Arrissia Today I am writing about the conception of Tales of Arrissia (ToA) and shed some light on my motivations for making the game the way it is. ToA is a challenging affai...
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Update 3: 04.04.2019
April 04, 2019
by
Jono
#bug, #balance, #meta, #general
Third round of updates for ToA (and demo). List includes only changes visible in demo. Bug Fixes: Fixed invisible/wonky "Loading" message display when loading different levels. Balance: Reduced Critic...
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Update 2: 02.04.2019
April 02, 2019
by
Jono
#bug
Second round of updates for ToA (and demo): Bug Fixes: Fixed experience bar display irregularities when sometimes leveling up Removed problematic "Try again" button from death menu...
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Update 1: 01.04.2019
April 01, 2019
by
Jono
#update, #bug, #balance
First round of updates for ToA (and demo): Bug Fixes: Fixed unreliable enemy pull mechanics; enemies should now pull correctly Prevented enemies from continuing attack animation on dying Fixed critica...
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Fresh off the Press: Tales of Arrissia - An RPG Adventure
March 28, 2019
by
Jono
Tales of Arrissia (ToA) I've been working on this title, my first proper RPG game, for just about nine months now. It is with pride that I can, in good conscience, shove ToA- or rather its demo - out...
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